Wormcatcher is an abstract narrative horror game about the disintegration of a relationship, in which walking through the remnants of the relationship becomes an uncomfortable experience. In abscence of gory imagery, Wormcatcher leans on sound design and the breaking of kinesonic synchresis to create horror. It was presented at the School Presentations at FMX 2024 in Stuttgart and the GamesSoundCon 2024 in Los Angeles.